Output File
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Displays the name of the output file(s). A default
file name is displayed, which takes the form
<DGNfilename><digits>.<format suffix>. For example, if you
are creating a 75 frame sequence of TIF files for DGN file Stadium.dgn, then
the default file name would be Stadium00.tif. If the sequence was 1000 frames,
then the name would be Stadium0000.tif.
Some formats
such as Targa or TIFF create separate images for each frame. When you select
these formats, a separate file is created automatically for each frame in the
sequence. You must insert a number at the end of the filename, and this number
is incremented for each frame saved. For example, naming the file that contains
the first frame of a Targa-format sequence
"orbit01.tga" causes the subsequent frame files
to be named orbit02.tga, orbit03.tga, orbit04.tga, and so on. In the event of
an interruption to the process, you can return later and pick up from the next
frame number in the sequence.
If you require single file movie formats, such as
FLI or FLC, you can convert the sequence to the required format via the Movie
Player.
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Record Image File Icon
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Opens a dialog that lets you choose a different
name, path, and/or file format for the animation sequence.
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Aspect
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Lets you select from a variety of commonly used
screen resolutions, including NTSC and PAL television formats, as well as
Custom, if you require something different.
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Resolution X, Y
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Sets the animated sequence's horizontal (X) and
vertical (Y) resolution in pixels. If the lock control is closed, the ratio
between the Resolution X and Resolution Y values are constrained to match the
aspect ratio of the source view.
Note: Higher
resolution can substantially increase both the time and memory required to
record and play back a sequence.
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View
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Sets the view for the recorded script. If the
viewing parameters are controlled by scripting cameras or saved views, they are
inherited from the view.
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Gamma
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Sets the brightness of the images in the output
file(s). The default value is 1.0; the valid range is 0.1–3.0. Increasing the
Gamma Correction lightens the images; decreasing it darkens the images.
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Format
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Sets the output format for the animation files.
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Delete Frames Icon
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(Format set to Windows AVI or Windows Media WMV only) If on,
deletes the source images after the movie is created.
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Codec
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(Format set to Windows AVI or Windows Media WMV
only) Allows you to select the codec needed to read the file format selected in
the Format drop-down menu.
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Codec Settings Icon
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(DV Video Encoder, Cinepak Codec, DivX 6.9.2 Codec,
TechSmith Screen Capture Codec and Windows Media Video 1, V7, V8 and 9 codecs
only) Opens a property dialog, which displays the properties of the selected
codec.
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Compression
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Sets the degree of compression for an image file
format. For example, compression options for a JPEG format image file are from
Minimum Loss to High Loss. Greater compression is achieved as image quality is
sacrificed: Minimum Loss yields the highest image quality and least
compression; High Loss yields the lowest image quality and the greatest
compression.
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Mode
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Sets the number of colors in the output file.
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Render Mode
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Sets the rendering method — From View, Wireframe,
Hidden Line, Filled Hidden Line, Smooth, or Luxology.
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Render Setup
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Lets you select a defined render setup.
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Light Setup
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Option menu lets you select a previously configured
lighting setup.
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Environment Setup
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Lets you select an environment setup that is in the
DGN file, or Untitled for the current settings.
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Antialias
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(Render Mode not set to Luxology) Sets the quality
of antialiasing for the animation — None, Very Low, Low, Medium, High, Very
High.
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Record Range
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If on, lets you input set beginning and end
frames/times for the sequence.
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Begin Time
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(Record Range selected only) Sets the animated
sequence's beginning time, or first frame.
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End Time
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(Record Range selected only) Sets the animated
sequence's finishing time, or last frame.
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Set Start Date/Time icon
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(Time display set to a date or time format only)
Opens a date and time dialog that lets you set the start date/time.
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Set End Date/Time icon
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(Time display set to a date or time format only)
Opens a date and time dialog that lets you set the end date/time.
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Record Selection
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If on, lets you define a range of frames/times to
record.
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Times
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(Record Selection selected only) Lets you input a
range of frames/times to record. Frames can be specified in a continuous range,
as individual frames, or a combination of both.
For example, entering:
- 1–30 will record
frames 1 through 30.
- 1,25 will record
frames 1 and 25.
- 1,25–30 will record
frames 1 and 25 through 30.
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Field Rendering
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If on, creates sequences that are suitable for
recording/playback on video systems, in which each frame consists of two
fields. When Field Rendering is enabled, each frame is rendered in two passes,
with the second pass half a frame ahead of the first. These are then
interlaced, such that the resulting frame matches the field refresh rate of the
display system. This technique effectively doubles the apparent refresh rate of
the recorded sequence from 30 to 60 fields for NTSC and from 25 to 50 fields
for PAL.
Note: Field
rendering is useful only when creating sequences that are to be played back on
interlaced equipment, such as NTSC or PAL video. They will not appear correct
when played back as a movie, or on other systems that do not refresh the
interlaced fields separately.
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Odd Rows First
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(Field Rendering enabled only) Determines whether
the odd rows are taken from the first or second rendering pass. (This is
sometimes referred to as
"2:1" or
"1:2" interlacing.) Most video recording equipment
expects the even row first, so Odd Rows First is turned off by default.
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Motion Blur
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If on, motion blur is applied to the script. Motion
blur is the effect of
"blurring" objects as they move on the screen,
giving them a smooth and more realistic appearance of motion. The quality of
the motion blur is affected by the Antialias setting. For example, setting the
antialiasing quality to a higher value improves the effect of motion blur at
the expense of render time.
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Stereo
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If on, creates a 3D animation with a stereo effect
that is visible when viewed with 3D (Red/Blue) glasses.
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